Designing for Touch
Touch introduces physicality to designs that were once strictly virtual, and puts forth a new test: How does this design feel in the hand? Josh Clark guides you through the touchscreen frontier. Learn about ergonomic demands (and rules of thumb), layout and sizing for all gadgets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable. Get the know-how to design for interfaces that let you touch—stretch, crumple, drag, flick—information itself. It’s in your hands.
Contents
- A Physical Interface (Read an excerpt online)
- The Unreliable Screen
- Faster Fingers
- Gestures
- Discovery
Recommended with…
Mobile First
This powerful duo will help you master the touch interface through real-world, practical design techniques and data-driven strategies.
Buy both and save up to 20%
What People Are Saying
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Device guru Josh’s Designing for Touch is the in-depth guide designers have waited for, to help them truly understand the subtle dance between human touch and programmed interface.
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Essential knowledge for designing the interactions of the future.
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Touch changes our relationship with software; Josh’s book changes the way we design as a result.
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Touchscreens create a fresh physical interface to digital systems—are you ready? Josh offers not only guidance but also inspiration for building new, more intuitive ways to interact with information.
Additional Info
- ISBN: 978-1-937557-28-7
- Paperback: 169 pages
- Published: Oct 29, 2015